This is a character I created for our Senior Production class in the Game Design concentration at East Tennessee State University. I was given a character concept sheet from which I sculpted, retopologized, rigged, uved baked, textured, optimized and implemented the character into the game running off Unreal Engine 4.
Other than Animation and 2D concept, I was responsible for entire pipeline of the character.
The game "R'lyeh" follows a baby Cthulhu as he tries to restore power to R'lyeh so that he may continue his slumber.
Little C'thulhu

In Game Animation
Animation by Forrest Blais
www.artstation.com/fblais

Initial 2D Character Concept Sheet by Marty Henley www.artstation.com/martyhenley

Accepted concept and Side view by Marty Henley www.artstation.com/martyhenley