Website powered by

Little Cthulhu | R'lyeh Game

This is a character I created for our Senior Production class in the Game Design concentration at East Tennessee State University. I was given a character concept sheet from which I sculpted, retopologized, rigged, uved baked, textured, optimized and implemented the character into the game running off Unreal Engine 4.

Other than Animation and 2D concept, I was responsible for entire pipeline of the character.

The game "R'lyeh" follows a baby Cthulhu as he tries to restore power to R'lyeh so that he may continue his slumber.

Little C'thulhu

In Game Animation

Animation by Forrest Blais
www.artstation.com/fblais

In Game Animation

Animation by Forrest Blais
www.artstation.com/fblais

Initial 2D Character Concept Sheet by Marty Henley www.artstation.com/martyhenley

Initial 2D Character Concept Sheet by Marty Henley www.artstation.com/martyhenley

Accepted concept and Side view by Marty Henley www.artstation.com/martyhenley

Accepted concept and Side view by Marty Henley www.artstation.com/martyhenley

Posed for skin proofing

Posed for skin proofing

Rig Bone Structure and Control layout

Rig Bone Structure and Control layout

Uv Mapping

Uv Mapping

Finished High Poly sculpt

Finished High Poly sculpt

Animation Blueprint setup inside UE4

Animation Blueprint setup inside UE4